کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
4931282 1432784 2017 7 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training
ترجمه فارسی عنوان
طراحی کاربر محور با دانش آموزان مبتلا به نقص دیدنی: مطالعه موردی یک ویرایشگر بازی برای تمرکز و تمرکز حرکتی
کلمات کلیدی
بازی جدی دارای اختلال بینایی، فرزندان، طراحی کاربر محور تمرین جهت گیری و تحرک ویرایشگر بازی،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر تعامل انسان و کامپیوتر
چکیده انگلیسی

Digital technology facilitates the lives of visually impaired people. To design accessible technology accepted by the target group, comprehensive methods of user-centred design are needed. In this paper, we present a case study with visually impaired pupils aiming for gaining bottom-up insights to support the ideation and design of a game editor to support orientation and mobility training. We involved relevant stakeholders (pupils, teachers, mobility trainers) using multiple methods, including (contextual) interview, focus group, (ideation) workshop, Gamestorming, digital survey, behavioural observation, self-experience, and early stage prototype testing. With our approach, we were able to gain a rich understanding of the needs of visually impaired pupils. The objective of this paper is to serve as reference for researchers cooperating with visually impaired pupils by providing (1) design implications for a game editor, and (2) a comprehensive reflection on approaches and issues of user-centred design methods with visually impaired pupils.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: International Journal of Child-Computer Interaction - Volume 11, January 2017, Pages 12-18
نویسندگان
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