Keywords: آواتار ها; Group identity; Computer-mediated communication; Brainstorming; Avatars; Creativity;
مقالات ISI آواتار ها (ترجمه نشده)
مقالات زیر هنوز به فارسی ترجمه نشده اند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: آواتار ها; Funds of Identity; Digital identities; Funds of Knowledge; Avatars;
Keywords: آواتار ها; Artificial intelligence; Robots; Future of medicine; Avatars;
Keywords: آواتار ها; Self-Report Data Collection; Electronic Data Collection; Humanitarian Technology; Avatars; HTML5; SmartPhones; Tablets; Web-Based Survey; ACASI; Audio-Computer Assisted Self-Interview; CAPI; Computer-Assisted Personal Interview;
Keywords: آواتار ها; Personal interviews; Computer-assisted interviews; Sensitive topics; Avatars; Self-disclosure; Embodied conversational agents;
Keywords: آواتار ها; Avatars; Virtual environment; Proteus effect; Creativity; Engineering;
Keywords: آواتار ها; Avatars; Virtual reality; Emotions regulation; Teenagers;
Keywords: آواتار ها; Avatars; Emotions; Design; Neural networks; Genetic algorithms;
Keywords: آواتار ها; Body image; Media influence; Male; Video gaming; Muscularity; Avatars;
Keywords: آواتار ها; virtual; simulation; nursing; online; avatars; education; gaming; integration; web-based;
Keywords: آواتار ها; Avatars; Men; Body dissatisfaction, Drive for thinness, Drive for muscle
Keywords: آواتار ها; Avatars; Intimacy; Second Life; Online social interactions; Virtual world; Virtual anthropology;
Keywords: آواتار ها; Stereotype threat; Digital gaming; Competence; Self-concept; Gender; Avatars;
Keywords: آواتار ها; Avatars; IMVU; Online social interactions; Online intimacy; Virtual chat rooms; Virtual touch;
Keywords: آواتار ها; Gaze; Telecommunication; Autostereoscopic display; Random hole display; Avatars
Keywords: آواتار ها; Avatars; Uncertainty; Attractiveness; Impression formation
Keywords: آواتار ها; Persuasion; Avatars; Intrinsic motivation; Customization; Brand attitudes; Virtual environments
Keywords: آواتار ها; Leadership identity; Relational; Gender; Competence; Avatars
Keywords: آواتار ها; Avatars; Physical activity; Exergames; Priming; Social comparison
Keywords: آواتار ها; Proteus effect; Avatars; Stereotyping; Gender
On Representing Affiliations in the CERIF Model
Keywords: آواتار ها; CERIF; Converis; Author affiliations; Business cards; Avatars;
Emotion, anthropomorphism, realism, control: Validation of a merged metric for player-avatar interaction (PAX)
Keywords: آواتار ها; Avatars; Massively multiplayer online games; Social interaction; Parasocial interaction; Identification; Anthropomorphism;
Can avatars pass the Turing test? Intelligent agent perception in a 3D virtual environment
Keywords: آواتار ها; Turing Test; Artificial intelligence; Avatars; Virtual worlds; Second Life; Human–computer interaction
Leveling up on stereotype threat: The role of avatar customization and avatar embodiment
Keywords: آواتار ها; Avatars; Avatar customization; Avatar embodiment; Learning outcomes of digital games; Proteus effect; Stereotype threat;
The psychological functions of avatars and alt(s): A qualitative study
Keywords: آواتار ها; Identity; Virtual worlds; Avatars; Qualitative analysis; Second Life;
Personalizing public health: Your health avatar
Keywords: آواتار ها; avatars; health avatars; public health; data mining; social networking;
Children and adults use attractiveness as a social cue in real people and avatars
Keywords: آواتار ها; Attractiveness stereotype; Differential treatment; Social development; Methodology; Nintendo Wii; Avatars
Choosing Buddy Icons that look like me or represent my personality: Using Buddy Icons for social presence
Keywords: آواتار ها; Self presentation; Avatars; Realism; Social presence; Anthropomorphism
Deception in avatar-mediated virtual environment
Keywords: آواتار ها; Deception; Self-awareness; Avatars; Second Life; Virtual world
The embodiment of sexualized virtual selves: The Proteus effect and experiences of self-objectification via avatars
Keywords: آواتار ها; Avatars; Video games; Virtual environments; Proteus effect; Sex role stereotypes; Objectification
From avatars to mavatars: The role of marketing avatars and embodied representations in consumer profiling
Keywords: آواتار ها; Avatars; Biometrics; Facial recognition; Marketing; Privacy; Digital signage; Mavatars
The impact of avatar realism and anonymity on effective communication via mobile devices
Keywords: آواتار ها; Avatars; Co-presence; Effectiveness; Human Computer Interaction; Mobile phones; Privacy
Spatial proximity to others determines how humans inhabit virtual worlds
Keywords: آواتار ها; Avatars; Interpersonal distance; Second Life; Social density; Spatial distribution; Virtual environments
The virtual malleable self and the virtual identity discrepancy model: Investigative frameworks for virtual possible selves and others in avatar-based identity construction and social interaction
Keywords: آواتار ها; Avatars; Virtual self; Virtual identity; Flow; Possible selves; Self-discrepancy
Ubiquitous Agents for Ambient Ecologies
Keywords: آواتار ها; Ubiquitous Agents; Avatars; Virtual Agents; Multi-agent systems
Social evaluations of embodied agents and avatars
Keywords: آواتار ها; Social interaction; Embodied agents; Avatars; Facial expressions; Collaborative virtual environments; Nonverbal behavior
Avatars as salespeople: Communication style, trust, and intentions
Keywords: آواتار ها; Avatars; Interaction style; Communication style; Internet shopping; Trust; Online experiment
“It doesn’t matter what you are!” Explaining social effects of agents and avatars
Keywords: آواتار ها; Virtual agents; Avatars; Social presence; Experimental study; Behavioral realism; Media equation
Me, myself and I: The role of interactional context on self-presentation through avatars
Keywords: آواتار ها; Avatars; Perception; Self-awareness; Self-presentation; Customization; Identity
Exercising at home: Real-time interaction and experience sharing using avatars
Keywords: آواتار ها; Exercise monitor; Avatars; Pose analysis; Experience sharing; Social networks; User appreciation
Virtual worlds — past, present, and future: New directions in social computing
Keywords: آواتار ها; Virtual worlds; Social computing; Gaming; Avatars
Avatars in social media: Balancing accuracy, playfulness and embodied messages
Keywords: آواتار ها; Avatars; Social media; Self-presentation; Identity
Choose your “buddy icon” carefully: The influence of avatar androgyny, anthropomorphism and credibility in online interactions
Keywords: آواتار ها; Avatars; Person perception; Computer mediated communication; Androgyny; Anthropomorphism; Uncertainty reduction
Deception in cyberspace: A comparison of text-only vs. avatar-supported medium
Keywords: آواتار ها; Avatars; Online synchronous communication; Deception; State anxiety
Real faces and robot faces: The effects of representation on computer-mediated communication
Keywords: آواتار ها; Video-mediated communication; Avatars; Eye-tracking
Interactive learning of CG in networked virtual environments
Keywords: آواتار ها; Computer graphics education; Java-3d; Web-based learning; Avatars; Collaborative learning;