Keywords: دره غریب; Uncanny valley; Predictive processing; N400; Action perception; Social neuroscience;
مقالات ISI دره غریب (ترجمه نشده)
مقالات زیر هنوز به فارسی ترجمه نشده اند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: دره غریب; Uncanny valley; Morality; Uncanny feeling; Dehumanization;
Keywords: دره غریب; Uncanny valley; Virtual animals; Virtual character; Games;
Keywords: دره غریب; Uncanny valley; Theory of mind; Social cognition; Anthropocentrism; Artificial intelligence; Virtual reality;
Keywords: دره غریب; Human-robot interaction; Uncanny valley; Narrative; Meaning maintenance model; Field experiment;
Keywords: دره غریب; Human-robot interaction; Nonverbal communication; Head tilt; Uncanny valley; Anthropomorphism;
Keywords: دره غریب; Uncanny valley; Biological motion; Action perception; Affect recognition; Animation;
Keywords: دره غریب; Uncanny Valley; Children; Facial expression; Human-like charactersl; Video games; Animation
Keywords: دره غریب; Uncanny valley; Android; Robot; Human–robot interaction; Design characteristics
Testing the 'uncanny valley' hypothesis in semirealistic computer-animated film characters: An empirical evaluation of natural film stimuli
Keywords: دره غریب; Uncanny valley; Anthropomorphism; Human-computer interaction; Computer animation; Animation films;
The topography of the uncanny valley and individuals' need for structure: A nonlinear mixed effects analysis
Keywords: دره غریب; Uncanny valley; Human-robot interaction; Androids; Eeriness; Need for structure;
Perception of psychopathy and the Uncanny Valley in virtual characters
Keywords: دره غریب; Uncanny Valley; Facial expression; Psychopathy; Emotion; Characters; Realism; Video games
Does the uncanny valley exist? An empirical test of the relationship between eeriness and the human likeness of digitally created faces
Keywords: دره غریب; Human likeness; Eeriness; Uncanny valley; Facial perception; Categorization; Social cognition
Feeling robots and human zombies: Mind perception and the uncanny valley
Keywords: دره غریب; Artificial intelligence; Uncanny valley; Robots; Turing test; Humanness; Human-computer interaction;
Facial expression of emotion and perception of the Uncanny Valley in virtual characters
Keywords: دره غریب; Uncanny Valley; Facial expression; Emotion; Characters; Video games; Realism
Beauty or realism: The dimensions of skin from cognitive sciences to computer graphics
Keywords: دره غریب; Avatar; Human–machine interactions; Uncanny valley; Skin perception; Synthesized skin; Virtual settings
Evaluating the effects of behavioral realism in embodied agents
Keywords: دره غریب; Embodied agents; Consistency; Realism maximization; Uncanny valley
Too real for comfort? Uncanny responses to computer generated faces
Keywords: دره غریب; Anthropomorphism; Facial perception; Masahiro Mori; Social cognitive neuroscience; Uncanny valley
Sensitivity to the proportions of faces that vary in human likeness
Keywords: دره غریب; Anthropomorphism; Attractiveness perception; Facial acceptability; Inter-rater agreement; Uncanny valley
Exploring the design space of robots: Children's perspectives
Keywords: دره غریب; Robots; Child evaluations; Attitudes; Personality; Emotions; Uncanny valley