Article ID Journal Published Year Pages File Type
10448667 Journal of Fluency Disorders 2006 15 Pages PDF
Abstract
Educational objectives: After reading this article, the reader will be able to-(1) list some of the challenges to treatment generalization; (2) describe how virtual reality technology can assist in alleviating some of these challenges; (3) describe how the frequency of stuttering varies across two different virtual environments.
Related Topics
Life Sciences Neuroscience Cognitive Neuroscience
Authors
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