Article ID Journal Published Year Pages File Type
10732733 Chaos, Solitons & Fractals 2015 10 Pages PDF
Abstract
Attempts to model gases in computer graphics started in the late 1970s. Since that time, there have been many approaches developed. In this paper we present a non-physical method allowing to create vaporish objects like clouds or smoky characters. The idea is to create a few sketches describing the rough shape of the final vaporish object. These sketches will be used as condensation sets of Iterated Function Systems, providing intuitive control over the object. The advantages of the new method are: simplicity, good control of resulting shapes and ease of eventual object animation.
Related Topics
Physical Sciences and Engineering Physics and Astronomy Statistical and Nonlinear Physics
Authors
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