Article ID Journal Published Year Pages File Type
1111227 Procedia - Social and Behavioral Sciences 2015 6 Pages PDF
Abstract

Developing creative Promote higher-order thinking processes Give learners specific ability to think on their wide variety and innovative of the original. It led to the discovery and creation of new inventions or form new ideas. Consistent with the educational goals of the program.This research aim to study a guild line of using Scratch Computer Program that leading to creativity. And study the effects of media on the Scratch programming capabilities creativity.The sample consisted of 60 students who were studying in semester 1. 2013 academic year, using purposive sampling (Purposive Sampling) tool used in this research is a lesson plan. Scratch and computer media test innovative ideas. Statistics used Data analysis were percentage, mean, standard deviation and Dependent t-test.The findings indicated thatFirst, Mediums Scratch program can be used as a medium for learning activities. The adoption includes a multimedia interactive media as a tool to support learning.Second, Scratch media performance of computer programs is equal according to the criteria set 82.46/82.25 E1/E2 is 80/80.Creativity of students. Received instruction from the learning activities through the medium of a computer program Scratch by elements of creativity is an idea ingenious ideas flexibility. Initiatives and ideas census. Higher posttest than pretest statistically significant at the .05 level of performance, computer media Scratch equals 82.46/82.25 according to defined criteria E1/E2 is 80 /80.In conclusion the computer program Scratch media can lead creative development of students through the learning activities that promote innovative education that cause the learners’ desirable.

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