Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
1140007 | Mathematics and Computers in Simulation | 2009 | 21 Pages |
Abstract
This paper addresses the speedup of the numerical solution of shallow-water systems in 2D domains by using modern graphics processing units (GPUs). A first order well-balanced finite volume numerical scheme for 2D shallow-water systems is considered. The potential data parallelism of this method is identified and the scheme is efficiently implemented on GPUs for one-layer shallow-water systems. Numerical experiments performed on several GPUs show the high efficiency of the GPU solver in comparison with a highly optimized implementation of a CPU solver.
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Authors
Miguel Lastra, José M. Mantas, Carlos Ureña, Manuel J. Castro, José A. GarcÃa-RodrÃguez,