Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
1535828 | Optics Communications | 2012 | 8 Pages |
Abstract
Stereoscopic image distortion induces incorrect 3D image information and eye fatigue. One cause of distortion is the incorrect viewing position (distance and orientation) of the observer. In these cases, correct 3D image, image compensation can be achieved by varying the viewing position. In particular, compensation for viewing orientation is more complex than viewing distance because of the different horizontal positions of each eye. In this paper, using a geometrical model, we show both simulated and experimental results of image distortion and an analytical compensation model for the observer's viewing orientation in a stereoscopic display. The experimental results of image distortion and subsequent compensation agree with the simulation results obtained with our geometrical compensation model.
Related Topics
Physical Sciences and Engineering
Materials Science
Electronic, Optical and Magnetic Materials
Authors
Dong-Wook Kim, Kwang-Hoon Lee, Seon Kyu Yoon, Yong-Moo Kwon, Eun-Young Chang, Sung-Kyu Kim,