Article ID Journal Published Year Pages File Type
1713987 Nonlinear Analysis: Hybrid Systems 2008 9 Pages PDF
Abstract
The present article models and analyzes a noncooperative hybrid stochastic game of two players. The main phase (prime hybrid mode) of the game is preceded by “unprovoked” hostile actions by one of the players (during antecedent hybrid mode) that at some time transforms into a large scale conflict between two players. The game lasts until one of the players gets ruined. The latter occurs when the cumulative damage to the losing player exceeds a fixed threshold. Both hybrid modes are formalized by marked point stochastic processes and the theory of fluctuations is utilized as one of the chief techniques to arrive at a closed form functional describing the status of both players at the ruin time.
Related Topics
Physical Sciences and Engineering Engineering Control and Systems Engineering
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