Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
280118 | International Journal of Solids and Structures | 2006 | 15 Pages |
Abstract
Granular materials such as soils are often modeled as a collection of discrete bodies. In this paper we apply a strategy for soil modeling which is based on a discretization of the media with rigid polygons: a mechanical description of instantaneous collisions, based on the principle of virtual work is presented. Finally, a numerical example based on the proposed theory is treated. A package of randomly generated particles has been arranged on a skid, simulating the behaviour of a landslide.
Related Topics
Physical Sciences and Engineering
Engineering
Civil and Structural Engineering
Authors
S. Dal Pont, E. Dimnet,