Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
347720 | Computers and Composition | 2014 | 10 Pages |
Abstract
This essay argues that new authoring environments fundamentally change the authorship paradigm. Four kinds of critical literacy may be useful to produce computational media that responds appropriately to the larger rhetorical context of software culture. These critical literacies include not only writing code, but also learning a range of user interfaces, participating in design practices for debugging programs, and recognizing the norms of digital labor workflows and systems of credit.
Keywords
Related Topics
Social Sciences and Humanities
Arts and Humanities
Language and Linguistics
Authors
Elizabeth Losh,