Article ID Journal Published Year Pages File Type
348019 Computers and Composition 2007 19 Pages PDF
Abstract

The incarnation of many Internet-based courses is informed by traditional notions of classroom instruction in which course/content management systems (CMSs) like WebCT™ and Blackboard™ are used to reproduce actions undertaken in brick-and-mortar classrooms. In this article, I argue that the way in which the CMS is configured and deployed can provide students with the sense that they are immersed in a social activity other than taking a college course. Elaborating on a simulation-building methodology developed by Clark Aldrich, I show how we have created a CMS that helps communication instructors evoke and immerse students in discourse-demanding situations. This sense of immersion is especially important for communication-intensive courses in which students seek to practice disciplinary and workplace genres whose social motive may not be readily reproducible within the confines of the (computer) classroom.

Related Topics
Social Sciences and Humanities Arts and Humanities Language and Linguistics
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