Article ID Journal Published Year Pages File Type
4034115 Vision Research 2011 14 Pages PDF
Abstract

People readily perceive smooth luminance variations as being due to the shading produced by undulations of a 3-D surface (shape-from-shading). In doing so, the visual system must simultaneously estimate the shape of the surface and the nature of the illumination. Remarkably, shape-from-shading operates even when both these properties are unknown and neither can be estimated directly from the image. In such circumstances humans are thought to adopt a default illumination model. A widely held view is that the default illuminant is a point source located above the observer’s head. However, some have argued instead that the default illuminant is a diffuse source. We now present evidence that humans may adopt a flexible illumination model that includes both diffuse and point source elements. Our model estimates a direction for the point source and then weights the contribution of this source according to a bias function. For most people the preferred illuminant direction is overhead with a strong diffuse component.

► Shape-from-shading was assessed using sine wave grating stimuli. ► Offsets between luminance peaks and surface peaks varied with orientation. ► This effect is modelled by shape-from-shading under a mixed lighting assumption. ► Humans adopt a mixture of point and diffuse lighting for shape-from-shading.

Related Topics
Life Sciences Neuroscience Sensory Systems
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