Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
4194128 | American Journal of Preventive Medicine | 2008 | 19 Pages |
Abstract
Research is needed on the optimal use of game-based stories, fantasy, interactivity, and behavior change technology in promoting health-related behavior change.
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Authors
Tom PhD, Richard FAIA, Debbe I. PhD, Janice MPH,