Article ID Journal Published Year Pages File Type
4609082 Journal of Complexity 2007 27 Pages PDF
Abstract

Building upon a recent existence result of Kuo and Sloan, this paper presents a component-by-component algorithm for constructing the m points of a quasi-Monte Carlo (QMC) rule for numerical integration over the d-fold product of unit spheres S2⊂R3. Our construction is as follows: starting with a well-chosen generating point set of m points on S2, the algorithm chooses a permutation of this generating point set for each sphere, one sphere at a time, so that the projection of the m QMC points onto each sphere is the same, and is just the generating point set but with the points occurring in a different order. Understandably, the quality of our QMC rule depends on the quality of both the generating point set and the successive permutations. This paper contains two key results. Firstly, assuming that the worst-case error for the generating point set in a certain Sobolev space satisfies a certain estimate, we prove inductively that the resulting QMC rule satisfies the existence result for the worst-case error bound in a d-dimensional weighted Sobolev space established non-constructively by Kuo and Sloan: specifically, the worst-case error of our QMC rule is bounded from above by , where c>0 is independent of m and d, provided that the sum of the weights is bounded independently of d. Secondly, we show that the desired estimate for the generating point set on S2 is automatically satisfied for m sufficiently large by a spherical n-design with m=O(n2) points (if such spherical designs exist) and by a spherical n-design with m=O(n3) points if slightly stronger assumptions are made on the smoothness of the weighted function space. The latter task involves techniques developed by Hesse and Sloan for numerical integration in Sobolev spaces on S2. The construction cost for the component-by-component algorithm grows only linearly with d. However, a complete search over all m! permutations at each step of the construction is infeasible, thus a randomized version of the algorithm is recommended in practice.

Related Topics
Physical Sciences and Engineering Mathematics Analysis