Article ID Journal Published Year Pages File Type
4636623 Applied Mathematics and Computation 2017 11 Pages PDF
Abstract
Numerical simulation of deformable objects is an important problem in biomechanical engineering and computational science. A significant class of problems in this area requires that the simulation results are presented both haptically and graphically in real time (an example being a medical training simulator based on virtual reality). In such cases various types of trade-offs between accuracy and efficiency are implemented. Numerical procedures for modelling deformable objects, with respect to their efficiency, mainly belong to the following two classes: interactive methods (that are fast but have moderate accuracy), and continuum mechanics based methods (that are accurate, but generally not fully interactive). In this paper we present a numerical method based on oriented splines for the numerical simulation of semi-deformable tubes. The numerical results demonstrate both the accuracy and the interactivity of the proposed method, making it a suitable component of complex systems for interactive virtual reality simulations of biomechanical systems.
Related Topics
Physical Sciences and Engineering Mathematics Applied Mathematics
Authors
, ,