Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
5059048 | Economics Letters | 2014 | 4 Pages |
Abstract
â¢We model short-run consumers choosing in sequence to interact with a long-run player.â¢When the long-run player's reputation is bad, consumers stop to interact.â¢If stopping is informative for the long-run player, reentry can occur in equilibrium.â¢The long-run player has to be able to credibly improve on consumers' expected payoff.
We model a reputation game, in which a sequence of short-run players chooses if to interact with a long-run player. Although beliefs may be identical, choices may be different, as not-interacting can lead the long-run player to improve on effort.
Related Topics
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Economics and Econometrics
Authors
Andreas Harasser,