Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
5071623 | Games and Economic Behavior | 2016 | 14 Pages |
Abstract
This paper considers a dynamic environment with interdependent valuations and evolving private information. Under the assumption of “independent types”, we construct an efficient, incentive-compatible mechanism that is also budget-balanced in every period of the game. Our mechanism works in environments where in each period, each agent observes her own realized outcome-decision payoff from the previous period. This extends the insight of Mezzetti (2004) to the dynamic setting.
Related Topics
Social Sciences and Humanities
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Economics and Econometrics
Authors
Wei He, Jiangtao Li,