Article ID Journal Published Year Pages File Type
5071970 Games and Economic Behavior 2012 20 Pages PDF
Abstract
► Private and (within-family) public goods: consumption, education and fun. ► Decision schemes: non-cooperative (decentralized, hierarchical), cooperative (Nash). ► Outcome usually cooperative, always pareto-efficient, never hierarchical. ► Education can be maximal under hierarchy. ► Regulation of schooling and child labor also affects outcomes via the threat point.
Related Topics
Social Sciences and Humanities Economics, Econometrics and Finance Economics and Econometrics
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