Article ID Journal Published Year Pages File Type
5072680 Games and Economic Behavior 2009 10 Pages PDF
Abstract

The games of the title are “Nash” (or Hex), “Milnor” (or Y), “Shapley” (or Projective Plane) and “Gale” (or Bridg-It) all of which were discovered (or re-discovered) in Princeton in 1948-1949. After giving the basic topological connections, I will discuss more recent ramifications related to computational complexity theory. A recurrent theme will be non-constructive proofs, or how we can know something can be done without having the slightest idea of how to do it.

Related Topics
Social Sciences and Humanities Economics, Econometrics and Finance Economics and Econometrics
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