Article ID Journal Published Year Pages File Type
5072797 Games and Economic Behavior 2008 15 Pages PDF
Abstract

Upon observing a signal, a Bayesian decision maker updates her probability distribution over the state space, chooses an action, and receives a payoff that depends on the state and the action taken. An information structure determines the set of possible signals and the probability of each signal given a state. For a fixed decision problem, the value of an information structure is the maximal expected utility that the decision maker can get when the observed signals are governed by this structure. Thus, every decision problem induces a preference order over information structures according to their value. We characterize preference orders that can be obtained in this way. We also characterize the functions defined over information structures that measure their value.

Related Topics
Social Sciences and Humanities Economics, Econometrics and Finance Economics and Econometrics
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