Article ID Journal Published Year Pages File Type
5099347 Journal of Economic Dynamics and Control 2008 19 Pages PDF
Abstract
Q-learning is a reinforcement learning model from the field of artificial intelligence. We study the use of Q-learning for modeling the learning behavior of firms in repeated Cournot oligopoly games. Based on computer simulations, we show that Q-learning firms generally learn to collude with each other, although full collusion usually does not emerge. We also present some analytical results. These results provide insight into the underlying mechanism that causes collusive behavior to emerge. Q-learning is one of the few learning models available that can explain the emergence of collusive behavior in settings in which there is no punishment mechanism and no possibility for explicit communication between firms.
Related Topics
Physical Sciences and Engineering Mathematics Control and Optimization
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