Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
5128193 | Mathematics and Computers in Simulation | 2017 | 15 Pages |
Abstract
We examine the requirements and the available methods and software to provide (or imitate) uniform random numbers in parallel computing environments. In this context, for the great majority of applications, independent streams of random numbers are required, each being computed on a single processing element at a time. Sometimes, thousands or even millions of such streams are needed. We explain how they can be produced and managed. We devote particular attention to multiple streams for GPU devices.
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Authors
Pierre L'Ecuyer, David Munger, Boris Oreshkin, Richard Simard,