Article ID Journal Published Year Pages File Type
6785353 Annales Mdico-psychologiques, revue psychiatrique 2018 4 Pages PDF
Abstract
Playing with images is about creating a space for mastering internal objects, using a medium. By analogy, we can compare the daydream to a game with images, like the video game to a form of daydream: in both cases, it is question of exploration of potential worlds with the help of object representation, in a psychic space with vast potentialities. In this time of transition, the illusion space maintains the fantasy that everything remains possible. The sense of control that the use of the game allows feeds an omnipotent illusion still necessary; this space of illusion recalls the journey of the infant faced with the tension between the hallucinatory way of satisfaction and taking into account the reality principle.
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