Article ID Journal Published Year Pages File Type
6835530 Computers & Education 2013 15 Pages PDF
Abstract
► We examine 505 secondary school teachers' acceptance of game-based learning. ► We propose, test and evaluate a model for understanding and predicting acceptance. ► Teacher beliefs about the use of commercial games appear to be rather complex. ► The proposed model explains 57% of the variance in teachers' behavioral intention. ► Complexity and experience do not affect behavioral intention in the model.
Related Topics
Social Sciences and Humanities Social Sciences Education
Authors
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