Article ID Journal Published Year Pages File Type
709242 IFAC Proceedings Volumes 2013 6 Pages PDF
Abstract

A novel approach to the conventional lab component of introductory and advanced control courses is presented. The technique integrates theoretical analysis and design concepts in the context of an automotive hardware in the loop (HIL) application employing game style interactive, immersive 3D display, and context-rich learning objectives and outcomes, all integrated with a more traditional DC motor-based hardware plant. Actual implementation experiences for an undergraduate and graduate course at the University of Toronto indicates enhanced motivation and greater appreciation of contemporary control engineering practice among students.

Related Topics
Physical Sciences and Engineering Engineering Computational Mechanics