Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
714119 | IFAC Proceedings Volumes | 2013 | 6 Pages |
This paper discusses how to generate mobile robots’ behaviors using genetic algorithms (GA). The behaviors are built using state machines implemented in recurrent neural networks (RNN), controlling the movements of a humanoid mobile robot. The weights of the RNN are found using a GA, these are evaluated according to a fitness function that grades their performance. Basically, this function evaluates the robot's performance when it goes from an origin to a destination, and the grading of the robot evaluates also that the robot's behavior using RNN is similar to the behavior generated by a potential fields approach for navigation. Our objective was to prove that GA is a good option as a method for finding behaviors for mobile robots’ navigation and also that these behaviors can be implemented using RNN.