Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
7384055 | Research in Economics | 2018 | 40 Pages |
Abstract
We measure anxiety by skin conductance response (SCR) in an economic setting. In “clock” games, six agents receive private signals when an asset's price exceeds its fundamental value. They can sell for immediate value or wait to sell at a higher value. Waiting is risky because the price crashes to a lower value when three agents sell. Anxiety could lead people to sell too quickly when the game is played dynamically over time, compared to a static version with precommitted selling. Empirically, delays are shorter in dynamic games than in payoff-equivalent static games, and are associated with anxiety as measured.
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Authors
Min Jeong Kang, Colin Camerer,