Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
8099315 | Journal of Cleaner Production | 2018 | 17 Pages |
Abstract
Public inclusion is recognized as essential in local government decision-making processes. Popular web based tools not only ensure wide e-participation with increased acceptance among citizens, but can also be used to target long term sustainability by attracting and actively engaging the youth. This paper presents a comprehensive approach aiming to empower youth in the process of urban planning using a combination of game based learning, co-creation, simulation modelling and design thinking. The proposed methodology attracts the youth by presenting the urban planning problem using their favourite game Minecraft. The final model is a collaborative effort between citizens and experts during which the participants are unobtrusively educated on sustainable urban design. The results of its implementation in a public space design case study in Prishtina, Kosovo show that the youth responded very positively to the possibility of empowerment and learning how a popular game can be used to help the community, while other participants considered the input and ability to use the e-tools essential for joint expression of ideas. In conclusion, by making the effort to transform projects in modern innovative game-like experience attractive to the youth, the local government invests in long term sustainability.
Related Topics
Physical Sciences and Engineering
Energy
Renewable Energy, Sustainability and the Environment
Authors
Artan Rexhepi, Sonja Filiposka, Vladimir Trajkovik,