Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
8567682 | Applied Nursing Research | 2018 | 4 Pages |
Abstract
Including older adults in the development of a serious game was instrumental in creating a relevant educational opportunity. Serious gaming should be considered as a way to add to the educational experiences of older adults as generic teaching methods may not address the needs of all age groups. Exploring for new ways to emphasize key points related to symptom management and prioritize learning may impact outcomes for older adults.
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Authors
Victoria PhD, RN, OCN, John PhD, RN, Patricia PhD, CNS, AOCNS,