Article ID Journal Published Year Pages File Type
10312594 Computers in Human Behavior 2015 6 Pages PDF
Abstract
The development of technology and namely of the Internet changed the way learners and educational institutions see and understand learning, collaboration and knowledge construction. In the educational field, game-based elements such as digital badges have been proposed and used to assess, recognize and validate knowledge construction and are considered as an effective way to improve and structure collaborative peer-based learning communities. This paper introduces the SAPO Campus badging system, a project that is being developed at the University of Aveiro (Portugal), which addresses the potential of a peer-supported badging system in the promotion of a more participatory learning community.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
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