Article ID Journal Published Year Pages File Type
10312683 Computers in Human Behavior 2015 8 Pages PDF
Abstract
This study aims to design and implement new learning methodologies and resources that seek to advance the development and assessment of one of the fundamental students' competencies from any Business Administration Degree, such as critical thinking, that is, this is an exploratory study on computing for human learning, specifically, learning of key competencies for business. We are going to use audiovisual case methodology through the use of short film clips, usually real stories, to help students understand the practical implications of theoretical concepts explained in the classroom. A theoretical model test uses data from 32 business students from the Open University of Catalonia. The first results show positive attitudes toward a new technological resource 'audio-visual cases'. They indicate that the use of this tool can improve the comprehension of a problem and its origins and, at the same time, stimulate learning. In addition, this tool helps to develop critical thinking competency. This study offers important contributions to an e-learning environment and their applicability to the workplace, since it is the first type of research about the impact of audiovisual cases in the acquisition of critical thinking competency. Furthermore, this methodology promotes collaborative learning.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
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