Article ID Journal Published Year Pages File Type
10321703 Entertainment Computing 2013 14 Pages PDF
Abstract
► We present two methods for evaluating player experience in outdoor pervasive games. ► The methods, OPOS and GroupSorter, have been applied in three case studies. ► OPOS is valuable for quantifying player behavior but is time consuming. ► GroupSorter provides a natural way for children to offer qualitative data.
Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
Authors
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