Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
10321705 | Entertainment Computing | 2013 | 10 Pages |
Abstract
⺠We created a game to monitor the effects of difficulty on different players. ⺠Casual players chose easier difficulties; regardless of their skill level. ⺠Experienced players enjoyed a game more so if a challenge was provided. ⺠Players enjoy a game more so if the game meets their needs and not their ability.
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Justin T. Alexander, John Sear, Andreas Oikonomou,