Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
10321707 | Entertainment Computing | 2013 | 11 Pages |
Abstract
⺠Most of the participants filling in the SSQ (in total 88%) reported sickness symptoms. ⺠Previously experienced discomfort influences presence (i.e., perceived realism) negatively. ⺠The experience of 3DTV is influenced by age and previous experience with 3D content. ⺠The feeling of sickness is influenced by gender. ⺠Feeling of presence is influenced by the viewing set up (standing or sitting in front of the screen).
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Authors
Marianna Obrist, Daniela Wurhofer, Thomas Meneweger, Thomas Grill, Manfred Tscheligi,