| Article ID | Journal | Published Year | Pages | File Type |
|---|---|---|---|---|
| 10325222 | Information Sciences | 2005 | 22 Pages |
Abstract
Animation of three-dimensional digital characters is still a major hurdle in the production of films and video games. This paper analyzes the technology of autonomous embedded agents as a solution to this challenge. Multi-layering and heterogeneity are chosen as desirable principles for the design of digital characters. The FreeWill+ animation framework has been developed with these principles in mind. Its general structure as well as some of its special features are presented. Automatic action acquisition based on the Q-learning technique has been presented as an extended example of the system capabilities.
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
A. Szarowicz, J. Francik, M. Mittmann, P. Remagnino,
