Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
10331274 | Information Processing Letters | 2005 | 8 Pages |
Abstract
This paper describes an optimal triangulation algorithm for rectangles. We derive lower bounds on the maximum degree of triangulation, and show that our triangulation algorithm matches the lower bounds. Several important observations are also made, including a zig-zag condition that can verify whether a triangulation can minimizes the maximum degree to 4 or not. In addition, this paper identifies the necessary and sufficient condition that there exists a maximum degree 4 triangulation for convex polygons, and gives a linear time checking algorithm.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computational Theory and Mathematics
Authors
Pangfeng Liu,