Article ID Journal Published Year Pages File Type
10335639 Computer-Aided Design 2005 11 Pages PDF
Abstract
This paper presents a carefully chosen curve blending scheme between circles, which is based on angles, rather than point positions. The result is a class of circle splines that robustly produce fair-looking G2-continuous curves without any cusps or kinks, even through rather challenging, sparse sets of interpolation points. With a simple reparameterization the curves can also be made C2-continuous. The same method is usable in the plane, on the sphere, and in 3D space.
Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
Authors
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