| Article ID | Journal | Published Year | Pages | File Type |
|---|---|---|---|---|
| 10336463 | Computers & Graphics | 2005 | 15 Pages |
Abstract
This paper addresses the designers' activity and in particular the way designers express an object shape in 2D sketches through character lines and how these lines form a basis for sketching shapes in 3D. The tools currently available in commercial CAS/CAD systems to manipulate the digital models are still not sufficiently suited to support design. In this paper, the so-called fully free-form deformation features (δ-F4) are introduced as a modelling method to take into account the curve-oriented stylists' way of working. Both the advantages of a free-form surface deformation method and a feature-based approach are merged to define these high-level modelling entities allowing for a direct manipulation of surfaces through a limited number of intuitive parameters. Such features incorporate several characteristics designed to handle the uncertainties and/or inconsistencies of the designer's input during a sketching activity. In addition, a δ-F4 classification is proposed to enable a fast access to the desired shape according to its semantics and characteristics.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
V. Cheutet, C.E. Catalano, J.P. Pernot, B. Falcidieno, F. Giannini, J.C. Leon,
