Article ID Journal Published Year Pages File Type
10336968 Computers & Graphics 2005 10 Pages PDF
Abstract
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes algorithm which takes advantage of some properties of variational implicits to produce a proper and efficient sampling of the surface. The technique exploits the fact that variational objects exhibit properties akin to Euclidean distance metrics, thus allowing the polygonizer to quickly ascertain that a given volume does not contain the surface. Timings show that this technique tends to perform faster than Bloomenthal's continuation polygonizer [Bloomenthal J. Graphics Gems IV 1994;324-49].
Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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