Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
10367977 | Information and Organization | 2005 | 30 Pages |
Abstract
This paper reports on a grounded action research study with the objective of developing and testing design principles for handling multi-contextuality in an increasingly important ubiquitous computing environment - the car. Already supporting people's everyday mobility and promising to provide ubiquitous availability of computing and communication infrastructure, the car is indeed a relevant setting for investigating the co-existence of different use contexts in ubiquitous computing. Contributing to the early stage of the ubiquitous computing research tradition, this paper not only empirically demonstrates that the car as a ubiquitous computing environment can improve the convenience of people's everyday mobile device use by providing multi-contextual support. The paper also suggests our design principles and their associated socio-technical implications to be valid for other ubiquitous computing environments. Indeed, synchronizing fluid use patterns, scaling service manipulation, and signaling context-switches through awareness support lie at the heart of weaving ubiquitous computing environments conveniently into the fabric of people's everyday mobility.
Related Topics
Physical Sciences and Engineering
Computer Science
Information Systems
Authors
Ola Henfridsson, Rikard Lindgren,