Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
10368028 | Decision Support Systems | 2005 | 12 Pages |
Abstract
With the increasing reliance on game theory as a foundation for auctions and electronic commerce, efficient algorithms for computing equilibria in multiplayer general-sum games are of great theoretical and practical interest. The computational complexity of finding a Nash equilibrium for a one-shot bimatrix game is a well-known open problem. This paper treats a related but distinct problem-that of finding a Nash equilibrium for an average-payoff repeated bimatrix game, and presents a polynomial-time algorithm. Our approach draws on the well-known “folk theorem” from game theory and shows how finite-state equilibrium strategies can be found efficiently and expressed succinctly.
Related Topics
Physical Sciences and Engineering
Computer Science
Information Systems
Authors
Michael L. Littman, Peter Stone,