Article ID Journal Published Year Pages File Type
261531 Design Studies 2012 12 Pages PDF
Abstract

In computer systems design, ethnomethodology is seen as a form of ethnography that emphasises situated work practices and the workplace. However, designers have increasingly taken an interest in developing systems to support non-work matters such as social networking, gaming, and fun, and non-work settings such as the home. Some have, therefore, suggested that ethnography driven by interests in work practice is not relevant for these new developments because they do not involve matters of work, and that, consequently, a new form of ethnography is required. This paper critically addresses this argument and contends that ethnography can be analytically grounded in ethnomethodology as a ubiquitous method for building ‘the social’ into systems design.

► Develops ethnography by building ‘the social’ into systems design. ► Extends the relevance of ethnomethodological studies of work beyond the workplace. ► ‘Work’ refers to ‘doing’ and ‘achievement’ and not a ‘job-of-work’. ► ‘Doing’ is actively worked on and at, displayed by people, themselves, doing things. ► Grounds an analytic ethnographic method for building social matters into design.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
Authors
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