Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
261886 | Design Studies | 2006 | 12 Pages |
Abstract
Design studios are set up for cooperative learning and encourage peer communication throughout the design process. However, cooperative learning is difficult to achieve, because students in a studio are also competitors who make every effort to outperform their peers. A theoretical model based on the Prisoner's Dilemma game theory is proposed to analyse the complex behaviours of cooperation and competition in design studios. The result of analysis suggests that inter-group competition, iterative peer assessment, and information transparency are critical factors in promoting cooperative learning in design studios.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
Shen-Guan Shih, Tsung-Pao Hu, Ching-Nan Chen,