Article ID Journal Published Year Pages File Type
351398 Computers in Human Behavior 2012 14 Pages PDF
Abstract

Social media services such as YouTube and Flickr have become online necessities for millions of users worldwide. Social media are online services that enable users to share contents, opinions, and perspectives that support communication with other users. Social media places an emphasis on the shared experience between users, which we call co-experience. However, the online characteristics of social media increase psychological distance between users, which, in turn, results in a decrease in the quality of co-experience. Hence, as the goal of this study, we theoretically modeled and empirically verified the antecedents and user experience-based consequences of psychological distance in a social media-enhanced real-time streaming video service. In order to reduce psychological distance, we introduced two system elements: inhabited space (the degree of being situated in context and in a meaningful place) and isomorph effects (the degree of preserving the structure of a user’s actions). We constructed a social media-enhanced real-time streaming video service prototype and conducted a field experiment with actual social media users. The prototype, which streamed a live baseball game, enabled users to simultaneously view the game from remote locations and to interact with each other through cheering tools. The results indicate that inhabited space and isomorph effects reduce psychological distance between users, and this, in turn, enhances co-experience. This paper ends with theoretical as well as practical implications of the study.

► Investigate antecedents and consequences of psychological distance in real-time video-sharing social media. ► Inhabited space and isomorph effects were found to reduce psychological distance. ► Reduced psychological distance was found to enhance co-experience. ► Co-experience consists of participation, cognitive communion, and resonant contagion. ► Psychological distance consists of spatial, temporal and social distances.

Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
Authors
, , , , ,