Article ID Journal Published Year Pages File Type
381805 Entertainment Computing 2015 6 Pages PDF
Abstract

•Emotionality was negatively associated with daredevil preference.•Extraversion was positively associated with daredevil and socializer preferences.•Conscientiousness was positively associated with the achiever preference.

Personality dimensions are associated with preferences for various recreational activities. The present study examined whether personality dimensions differed in their associations with preferences for particular aspects of gaming experiences. We examined the unique associations that personality dimensions had with gaming preferences reported by 359 community members who were active gamers. The basic personality dimensions captured by the HEXACO model of personality were found to be associated with gaming preferences. For example, extraversion was found to have a moderate association with the socializer gaming preference (i.e., enjoyed interacting with others while playing) and a weak association with the daredevil gaming preference (i.e., enjoyed the thrill of taking risks in games). Discussion focuses on the implications of these results for understanding the connection between personality and preferences for gaming experiences.

Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
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