Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
381908 | Entertainment Computing | 2012 | 12 Pages |
Abstract
Planning issues in a continuous domain in the presence of noise lead to important modeling and computational difficulties. The game of billiards has offered many interesting challenges to both communities of AI and optimization. We propose here a refined controller for billiards based on robust optimization combined with specific adjustments to take advantage of the domain knowledge. A multi-objective formulation of a robust controller will be presented to provide the tools needed to execute any desired shot on the table, as part of a two-layered approach for the game of billiards. Some results will be then shown, followed by a short discussion on future work.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Jean-François Landry, Jean-Pierre Dussault, Philippe Mahey,