Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
381956 | Entertainment Computing | 2010 | 8 Pages |
Abstract
In this paper we present the design and implementation of a low-cost CAVE system based on the state of the art game engine CryEngine2. We show the physical construction and preliminary results of such implementation and explore the possibilities of its application to interactive setups, e.g. a virtual museum tour.
Research highlights► CryVE: a low-cost CAVE system based on game engine CryEngine2. ► Prototype implementation includes CAVE hardware and software. ► Low-cost nature of CryVE system confirmed by comparison to two commercial solutions. ► Explored its application to interactive setups, e.g. a virtual museum tour.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Alex Juarez, Willem Schonenberg, Christoph Bartneck,