Article ID Journal Published Year Pages File Type
381956 Entertainment Computing 2010 8 Pages PDF
Abstract

In this paper we present the design and implementation of a low-cost CAVE system based on the state of the art game engine CryEngine2. We show the physical construction and preliminary results of such implementation and explore the possibilities of its application to interactive setups, e.g. a virtual museum tour.

Research highlights► CryVE: a low-cost CAVE system based on game engine CryEngine2. ► Prototype implementation includes CAVE hardware and software. ► Low-cost nature of CryVE system confirmed by comparison to two commercial solutions. ► Explored its application to interactive setups, e.g. a virtual museum tour.

Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
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