Article ID Journal Published Year Pages File Type
388956 Expert Systems with Applications 2008 13 Pages PDF
Abstract

Electronic commerce has changed the outlook of traditional business trading behavior. It is now common to see business-to-business (B2B), business-to-consumer (B2C) and consumer-to-consumer (C2C) commerce on the Internet. However, another type of model, consumer-to-business (C2B), is seldom found. A possible reason for this phenomenon is transaction cost; to unite a group of candidate buyers’ common needs and preferences to buy a product or service is uneasy. Difficulties arise, for example, in how to synthesize individual’s preferences into a group’s consensus, how to communicate with each other within the group, and how to collectively negotiate with a seller, etc. To establish a successful business model in the electronic market, however, these processes have to be implemented. We address these issues in this paper, and propose a Buyer Collective Purchasing (BCP) model implemented in a multi-agent framework. A prototype system, which uses a laptop computer purchasing case as an example, is created to demonstrate the idea and show how the model works.

Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
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