Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
401406 | Journal of Symbolic Computation | 2009 | 19 Pages |
Abstract
The number of moves required to solve any configuration of Rubik’s cube has held a fascination for over 25 years. A new upper bound of 26 is produced. More important, a new methodology is described for finding upper bounds. The novelty is two-fold. First, parallel disks are employed. This allows 1.4×1012 states representing symmetrized cosets to be enumerated in seven terabytes. Second, a faster table-based multiplication is described for symmetrized cosets that attempts to keep most tables in the CPU cache. This enables the product of a symmetrized coset by a generator at a rate of 10 million moves per second.
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